It looks just like what it is – a enhanced remake of a pretty 16-bit game, and retro gamers will certainly appreciate that the 3D effect isn't spectacular at all, but it's nice to see that the developers actually tried in the first place. The graphics are colourful and bright, while the animations are fine without being too dazzling. Furthermore, trophies can be unlocked for quite a number of accomplishments. There's also plenty of replay value stickers can be gathered, secret levels can be unlocked and besides the regular campaign (called Marathon) there's a challenge mode in which certain goals for certain levels can be accomplished. Levels can get quite cluttered with enemies, so the player often has to have rapid reactions in order to successfully reach the goal. ![]() However, one of the best enemies is a jumping sunglass-eyed carrot which yells "Achtung!". ![]() There's a cat that can be knocked down so his belly can be used as a trampoline and there are robotic dentures that try to kill you. Like the levels, Putty's enemies are offbeat and funny. Luckily, this is not a problem that occurs too often. On a few occasions the screen is so busy that it can be hard to see where the bottom of the level actually is, which can cause a few frustrating deaths when you accidentally jump into a bottomless pit. Though the levels have standard themes - jungle, desert, snowy plains and so on - they still feel very imaginative and it's all very cute and colourful. When all red putties are collected, a door appears that gives access to the next level. They are spread all over the levels, so the player can finish a stage in any way they like, whether from right to left or from bottom to top some levels are designed in a traditional horizontal way, while others have a vertical design. The goal in each level of Putty Squad is to gather multiple red 'M.I.A' putties. A level map can be viewed on the bottom screen, while the game itself is entirely controlled with the D-Pad (or Circle Pad) and physical buttons. The control is tight and makes good use of the capabilities of the 3DS - on the lower touch screen the player sees all of the collected upgrades and can activate them by touching them, making the process much faster. Besides these abilities, Putty is also invulnerable from falls of great heights. He can stretch to all sides, absorb items (that can be used later), attack (the attack range differs from a simple punch to throwing cans of nitroglycerine to shooting arrows, depending on the upgrade that's used) and inflate himself (Putty fills himself with hot air to fly). ![]() Being a blob, Putty has the advantage of being able to morph into different shapes. Putty Squad is an action-platformer in which the player assumes the role of Putty, a flexible and lovable amorphous blue blob. In 2014 Putty Squad made a remarkable return as a launch title for the PlayStation 4, and soon after got a multi-platform release on the PS Vita, PlayStation 3, Xbox 360, PC and - of course - the Nintendo 3DS. However, the original was actually published in 1994 for the Super Nintendo, with versions for the Sega Genesis and MS-DOS also planned but never finished. Putty Squad is a platform game that was originally developed by British developer System 3 for the Amiga in the '90s, but the official release had to wait until 2013, when the Amiga version of the game was rolled out on System 3's website as a Christmas gift.
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