![]() Fixed a crash that could sometimes occur when downloading large Marketplace worlds.Fixed a crash that could occur after disconnecting from the internet while playing in an online session as the client on iOS.Fixed a crash that could occur when crafting a Crafting Table with Gameplay Tips enabled.Optimised pasting Unicode text into Book & Quill ( MCPE-119651).Updated the Achievements button and moved from the Profile screen to the Main Menu and Pause screens.Added logic to save and load SubChunks by absolute Y index to support data-driven dimension height ranges.Introduces a new algorithm that finds suitable spawn positions closer to origin.Introduces the possibility of dry cave entrances that make it easier to access the new noise caves.Introduces noodle caves to world generation, creating small pathways between bigger caves.Introduces large ore veins to world generation adding more strategy to mining.Improved surface decoration that detects the difference between when blocks are generated underwater and underground.New and improved terrain and biome generation algorithm that creates more natural terrain and biome transitions.Please send us your feedback on this change at aka.ms/CavesCliffsFeedback!.Note that this change only affects block-light and not sky light. ![]() ![]() This change is being made to balance the player’s ability to light up the new larger caves and make them safe from monster spawning.Monsters now only spawn in complete darkness.For more information, please see the article about enabling experimental features at aka.ms/MCExperimentalFeatures.
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